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New Strategies Using Handheld Augmented Reality and Mobile Learning-teaching Methodologies, in Architecture and Building Engineering Degrees

机译:在建筑和建筑工程学位中使用手持增强现实和移动学习教学方法的新策略

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摘要

In this paper we present “ML-AR” Practice Modules, in the field of Architecture and Building Engineering. They are alternative to traditional courses which are taught over a semester, and adapted to the student learning flow. In this case we used a particular technology such as Hand Held Augmented Reality (HHAR), to overlap virtual models on real scenes. Experience was limited to specific groups within four areas of undergraduate and master. In each case, specific Mobile Learning (ML) practices have been carried out. Each experimental group (EG) has been able to visualize a virtual model created by them or their teachers, in order to evaluate an architectural proposal or a construction detail, on site, as part of their own learning process. Students without the required devices, still in the ordinary course, configured the control group, (CG). Virtual models generation and augmented scenes preview on site, provided evaluation tools for better assessment and knowledge of student’s proposals prior to any intervention. In addition, tangible interaction and the abilitiy to modify and share their views also provided social skills and helped to create a self-formative process. Mobile devices and AR technology were used close to the students who show greater motivation and commitment in their didactic contents generation. Evaluation is based on academic performance improvement through study cases, by comparing the achievement of the overall objectives between the two groups (EG & GC). Relationship between performance and usability is also assessed. The experiments carried out confirmed our initial hypothesis, where Information and Communication Technologies (ICT) used in the web 3.0 environments, allow improving learning processes and reducing its temporality without previous experience at a very low cost. AR Technology in this area combined with Cloud computing development, creates a new paradigm of continuous training and self-learning though the use of AR technology.
机译:在本文中,我们介绍了建筑和建筑工程领域的“ ML-AR”实践模块。它们是传统课程的替代方案,传统课程在一学期内教授,并且适合学生的学习流程。在这种情况下,我们使用了诸如手持式增强现实(HHAR)之类的特殊技术来将虚拟模型叠加在真实场景上。经验仅限于本科和硕士四个领域的特定群体。在每种情况下,都已经执行了特定的移动学习(ML)实践。每个实验小组(EG)都能可视化他们或他们的老师创建的虚拟模型,以便在现场评估建筑方案或建筑细节,作为他们自己的学习过程的一部分。没有所需设备的学生,仍在普通课程中,配置了控制组(CG)。虚拟模型生成和增强的场景在现场预览,提供了评估工具,可以在进行任何干预之前更好地评估和了解学生的建议。此外,切实的互动以及修改和分享他们的观点的能力也提供了社交技巧,并有助于建立自我形成的过程。移动设备和增强现实技术被用于与学生紧密接触的学生,这些学生在教学内容生成方面表现出更大的动力和决心。评估是基于学习案例的学习成绩改进,通过比较两组(EG和GC)总体目标的实现情况来进行的。还评估了性能和可用性之间的关系。进行的实验证实了我们的最初假设,即在Web 3.0环境中使用的信息和通信技术(ICT)可以以较低的成本改进学习过程并减少其暂时性,而无需以往的经验。通过使用AR技术,该领域的AR技术与云计算开发相结合,创造了一种持续培训和自学的新范例。

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